Pokemon Diamond and Pokemon Pearl are the two fourth-generation
Pokémon role-playing video games developed by
Game Freak and published by
Nintendo. They are the first of the traditional Pokémon role-playing games for the
Nintendo DS video game console. The games were earlier released in
Japan in
2006.
Pokémon Diamond and
Pokémon Pearl had the most successful launch week of games in the
Pokémon series in Japan, and the best launch week for any Nintendo DS game in Japan. Additionally, the games set the record of being the fastest selling
Pokémon games in Japan within three months of sales. Set in the fictional region of
Sinnoh, the games cover the adventure of a single protagonist embarking on a quest to capture and train Pokémon while simultaneously thwarting the agenda of the criminal organization
Team Galactic.
Diamond and
Pearl, like the
past generations of Pokémon games, add an extensive amount of new features, such as internet play over the
Nintendo Wi-Fi Connection, while building on older game concepts such as
Pokémon Contests.
Setting and plot
Diamond and
Pearl are set in the region of Sinnoh, which is based upon the
Hokkaidō prefecture of Japan. Sinnoh is characterized by both mountainous and snow-covered areas, and contains three lakes central to the plot.
The game contains 107 new Pokémon and chronicles the adventures of a new Pokémon trainer who strives to become the
Pokémon League Champion, collecting and training various species of Pokémon along the way. As do most games in the series,
Diamond and
Pearl feature eight
Pokémon gyms led by Gym Leaders, professional trainers whose expertise lies in a particular
Pokémon type. Gym Leaders serve as
bosses and reward skilled trainers with
badges of merit, key to the advancement of the plot.
Players are able to choose from two brand new lead characters. The ability to play as either a male or female was first introduced in
Pokémon Crystal.
Diamond and
Pearl begin in
Twinleaf Town. After viewing a television report about disturbances at a distant lake by a
red Gyarados, the protagonist and his/her rival travel together to investigate the local lake. They spot
Professor Rowan, an expert in Pokémon evolution, and the protagonist’s second rival, who is the playable character not selected. After a short discussion the pair exits from the lake, leaving a briefcase behind. When they are attacked by wild
Starly, the protagonist and his or her rival examine the case. The player is then given a choice between three Pokémon found in the briefcase,
Turtwig,
Chimchar or
Piplup. After defeating the Starly, they return the briefcase to the professor. Noticing that a bond has been forged between the young protagonist and his/her chosen Pokémon, Rowan offers it to him/her, asking that he embark on a journey and fill his/her
Pokédex.
As the plot continues, the protagonist encounters Team Galactic, and their motives are made clear. Team Galactic captures
Yuxie,
Agnome and
Emrit, of Sinnoh’s three lakes, and imprisons them, making it the player’s responsibility to free them. Upon releasing the trio, he/she is able to travel to the sacred shrine atop Tengan Mountain and enter the cave, where the leader of Team Galactic awakens either
Dialga, in
Diamond, or
Palkia in
Pearl. Dialga or Palkia’s powers begin to overwhelm Sinnoh, causing the newly free Yuxie, Agnome, and Emrit to attempt to stop it. It is then that the player is able to engage in a battle with the version-appropriate legendary Pokémon.
Gameplay
The gameplay of
Pokémon Diamond and
Pearl is very similar to that of previous Pokémon RPGs, with several changes and additions.
Within each species, Pokémon now feature varying levels of
sexual dimorphism, including aspects such as differently sized or absent distinctive physical features. For example, a female
Wooper has smaller antennae than its male counterpart and a male
Scizor has a smaller abdomen than a female. As in
Pokémon Crystal and
Emerald, opposing Pokémon each have a short animation (e.g., a
Geodude will flex its arms) when entering battle. New
abilities, such as “Belligerence” and “Natural”, have been added.
Baby Pokémon in
Diamond and
Pearl, such as
Roselia’s pre-evolution
Budew, can be found in the wild, whereas in previous generations attaining one usually required breeding.
In previous generations, Pokémon attacks were deemed "physical" or "special" based on their type (for example, all
Fire type moves were special and all
Ground type moves were physical). Starting with
Diamond and
Pearl, moves are now catergorized into three groups based on how they are executed. Examples of this include the move Fire Punch now being physical, Gust being special, and moves that did no damage being put in an as of now unnamed third group.
Pokémon Contests, events where one’s Pokémon compete in a show of sorts to win ribbons, return from
Pokémon Ruby and
Sapphire as “Super Contests”, with similarities and differences. Super Contests consist of three rounds. In the Visual Judgment round, players utilize the Nintendo DS’s stylus to place accessories and objects on their Pokémon to appeal to a particular trait, such as “Cool” or “Cute”, and earn points. In the Dance Judgment round, Pokémon compete with opponents in a test of rhythm and balance. The final round, Performance Judgment, is identical in premise to Pokémon Contests of the third generation of games; Pokémon use their techniques strategically to appeal to the judges and crowd. Assuming the same role as Pokéblocks in the 3rd generation, baked goods called Poffins
certain traits and, consequently, the likelihood of success in a relevant Contest.
First introduced in
Gold,
Silver, and
Crystal versions, the night and day time features return in
Diamond and
Pearl.
First introduced in
Pokémon Gold and
Silver,
Pokémon Diamond and
Pearl features sensitivity to the time of day and day of the week, which is reflected in a number of facets, such as the lighting of the
overworld and locations of
non-player characters, the availability of certain species of Pokémon, and even the lighting during battles. The scale of the day and night cycle has grown from the original cycle of morning, day, and night;
Diamond and
Pearl's cycle features five different time periods: morning, day, afternoon, evening and night.
A new device called the
Pokétch, resembling a wristwatch, can be obtained and plays host to a wide variety of features, including a time management system, a calculator, a map, a counter, a wireless link up search, and drawing pad.
Below Sinnoh is a large underground area, used for
multiplayer gaming. Players can create and decorate secret bases (first featured in
Pokémon Ruby and
Sapphire) and participate in
minigames, one of which will allow the player to unearth
fossilized Pokémon such as
Cranidos and
Shieldon. These Pokémon, as well as
Mikaruge, can only be obtained by exploring this underground area.
Diamond and
Pearl employ support for the
Nintendo Wi-Fi Connection, allowing players to trade, battle and communicate through
voice chat online. The main system for trade is the Global Trade Station trading system. This allows players to search for any Pokémon they have seen on a worldwide scale, with the resulting list showing people around the world who are willing to trade that Pokémon, as well as the Pokémon they want in return for it. The trade does not have to be instant and an offer can be left for other players to browse and complete, even while the player is offline. Some centers serve different purposes - one allows the player to enter battles against friends over an internet connection, while another allows the player to enter the Pokémon Union, a chat room in which the player can communicate with others on the player's Friends List.
Along with the fifty existing
Technical Machines (TMs), which teach Pokémon a new
move, forty-two new TMs have been added to the game while the previous fifty have been retained, bringing the total to ninety-two. This marks the first time an entire fifty-TM set has been left intact between generations, and the first time the total number has exceeded fifty (fifty-eight counting HMs). Two of the eight
Hidden Machines (HMs), which, like TMs, teach Pokémon a new move (but permanently), have also been changed, and HM Flash has been converted to a TM.
Connectivity to other games
Diamond and
Pearl boast compatibility with many other Pokémon games. They can connect with the
Game Boy Advance Pokémon RPGs after earning the National
Pokédex, when the Pokémon Game Boy Advance cartridge is inserted into slot 2 (the
Game Boy Advance cartridge and accessory slot of the Nintendo DS) while
Diamond or
Pearl is in slot 1 (the DS card slot). After uploading six Pokémon, players go to an area called Pal Park and must capture them in the wild. Pokémon uploads are restricted to six per day per GBA cartridge. The player will have to re-capture such transferred Pokémon in Pal Park by the means of a special Park Ball that has 100% chance of capture, before transferring from another GBA game. Pokémon cannot be transferred from an English GBA game to a Japanese DS game, and the player cannot transfer any of the Pokémon back to the GBA cartridge once they are transferred to
Diamond or
Pearl.
In the Japanese versions of
Diamond and
Pearl, certain species of Pokémon transferred from a foreign Game Boy Advance Pokémon game to a Japanese game and then uploaded via Pal Park to
Pokémon Diamond or
Pearl will have a Pokédex entry in the language of the game it originated from. In addition, a new function added to the player’s Pokédex allows the player to switch between multiple languages in those same Pokémon's entries, including
Japanese,
English,
French,
German,
Spanish and
Italian.
The use of Pal Park is necessary if a player wishes to obtain the
starter or
legendary Pokémon from a previous generation of Pokémon games. All other Pokémon can be found and caught or obtained in
Diamond and
Pearl. Some Pokémon, however, are only available while the player has a Game Boy Advance
Pokémon RPG inserted in Slot 2 of the Nintendo DS.
In addition,
Diamond and
Pearl are able to connect to
Pokémon Ranger. Using this feature, a player will be able to send a
Manaphy egg from
Pokémon Ranger to
Diamond or
Pearl after completing a special mission in
Ranger.
[19] Diamond and
Pearl also feature
Wi-Fi connectivity with the
Wii Pokémon title
Pokémon Battle Revolution, allowing players to upload Pokémon wirelessly via the Nintendo DS into the game.
Pokémon
See also: the List of Pokémon and Category:Fourth-generation Pokémon As with all generations of Pokémon games to date, new species of Pokémon have been gradually introduced, bringing the total number of Pokémon to, as of
Diamond and
Pearl, 493 species.
On
May 14,
2004, the first Pokémon of the fourth generation,
Munchlax, was revealed. Following the pre-evolved form of
Snorlax, several other new Pokémon to appear in
Diamond and
Pearl were revealed in articles in
CoroCoro Comic. Early in production, it was intended that Pokémon introduced in previous generations of the series would receive new, pre-evolved forms; Pokémon available from as far back as
Pokémon Red and
Blue can now be bred to produce new infantile species, such as
Mr. Mime who is preceded by
Mime Jr. and
Chansey by
Happiny. Pokémon have been given new, further evolved forms; for example,
Electabuzz can now evolve into
Electivire and
Roselia can now evolve into
Roserade. The games introduce more legendary Pokémon than any set of games before them.
The mascots of
Pokémon Diamond and
Pearl are
Dialga and
Palkia, like
Groudon and
Kyogre or
Ho-Oh and
Lugia before them. As their names suggest, Dialga represents
Diamond, and Palkia represents
Pearl.
Music
See also: Nintendo DS Pokémon Diamond & Pearl Super Music Collection Music in
Diamond and
Pearl was scored by Hitomi Sato and
Junichi Masuda under the supervision of Go Ichinose. A two-
disc soundtrack featuring music from the games was released on
December 22,
2006.
Reception
Pokémon Diamond and
Pearl have been met with positive reception in Japan. Though two million copies of the games were shipped for Japan alone, there were still shortages in response to a large demand. The games became the fastest selling Nintendo DS titles in Japan for the first week of sales since its release, a record previously held by
New Super Mario Bros. Within forty-six days, the games sold three million units, becoming the fastest DS game to do so, and by the end of the year, the number increased to five million units in just under three months, marking itself as the fastest- and best-selling Pokémon game in Japan alone.